Paladins

The Paladins are energy-oriented magic users. The live primarily in Obsidian Island. They keep alight a flame breathed on by a Dragon hundreds of years ago. They will occasionally exit Obsidian and find matirials in Sirren Gard. The children of the Paladins are highly secluded and cannot leave Obsidian until they are 35.

Traditions & History
The Paladins were an ancient society, but the Spirit of Sorrow destroyed it around 800 years ago. The remaining stragglers came to Obsidian and formed a friendship with the Dragons, and became guardians of the Dragon's Fire. They now live with a population of around 2,000 in caves. The children live very protected, and start their training as Paladins at age 10. There is a poison room for potions, as well.

Tiers

 * 1) Child in Training- Children, with limited magic and small knowledge.
 * 2) 20-year-old age- At 20, children are allowed to continue to larger classes.
 * 3) Young Paladin- Anybody under 35 is considered a young paladin. At this age, they can become a Potion-maker.
 * 4) Potion-maker- Paladins who excell at using energies can uses potions and poisons.
 * 5) Paladin- An official Paladin.
 * 6) Wide-Patrol- Some Paladins are allowed to go on wide-patrols for food and material.
 * 7) Paladiar- A Paladin recognised for his/her ability in magic or potions.
 * 8) Palimund- Palimunds are the 'president' of a group, with exceptional abilities. They usually lead Paladiars and other Paladins of patrols.