Henry

Henry is the King of Buffilion. Comes from Barbarians but is more Agormian. He cannot be killed, as every time he is he "spawns" on a small deserted island in the Outward Lands. However, he can be captured, and that is how his opponents deal with him.

History
Henry states he 'spawned' on a desert island not far from Buffalo Pass. This was probably a temporal disturbance; Henry is 85% human, whereas most vreatures range between 12% and 49% human. Tumbletop charts say that a ripple in the temporal plane may have saved a young child from falling off a bridge. But the child's brain was addled in transit, infusing it with a bolt of magical DNA. Henry's clothes he wore when he spawned were pre-colonial age, so the child was in limbo for many years before he exited it. This explains his respawning, as his spirit returns to limbo-paradox and forms a new body out of quanti-power. The child's brain was probably wiped of all memory post-birth. Henry was transported to the future, and not much is known about him pre-temporal disturbance. His closest match for human parents were the 1450's Glenda and Benjamin.

Magical Abilities
Henry has limited magical abilities. He mostly uses his enhanced strength, speed, and power to fight opponents. However, he is capable of doing basic magic, such as levitation.

Henry has one, very dangerous, magical ability. It is known as "Event Horizon." This power allows him to increase his own power level from 11,200 to over 26,000. Unfortunately, this power is extremely unstable. Though he can maintain strong power for a little while, it begins to fade and return rapidly. This puts his own body in danger, and it could potentially kill him every time he uses it.